Harajuku Fairy Hero
This is my first game jam, and also my first finished game !!!
The goal of this game is to save all 20 fairies, they're scattered throughout the map.
Once you have saved 10 fairies, you unlock the compass feature in the pause menu (V Key).
UPDATE : Version 1.1 is here !
Fixes & Content :
- Fixed the blue jump and its exploit.
- Fixed the misplaced teleportaion anchor.
- Fixed the "music" stuck at the spawn.
- Fixed the blocks in the wrong layers.
- Revamped input guides that the player can actually read.
- Revamped UI.
- Revamped color actions.
- A starter scene.
- Revamped title screen and pause menu.
- A 20th fairy.
- Phantom Blocks.
Current Known Issues :
- Worse performance
Thanks for playing !
Status | In development |
Platforms | HTML5 |
Author | IgnorantDev |
Genre | Platformer |
Made with | Godot |
Tags | 2D, Godot, My First Game Jam, Puzzle-Platformer, Short, Singleplayer |
Development log
- Harajuku Fairy Hero 1.1May 27, 2024
Comments
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It took me a bit to find the first shirt, but I like your take on the theme. I like the little trick you play with the grey block over the spikes. It was safe before I got the powerup but dangerous after. Made me pay attention
Okay ! I'll try to keep that in mind while working on the game. Thanks for the feedback !
Would def recommend playing this full screen. Really like the idea of switching clothes what gives you different abilities / visuals on screen!
Yep, fullscreen is definitely more comfortable ! I wish I had time to implement the audio properly since music is also affected by switching. Thanks for playing !